Character Tiering System

This is a guide to MCC's (similar to VSBattles but not really fuck you and everything you stand for) tiering system. This depends on the characters Stats such as Attack Potency, Speed etc. These can be found here.

Tier 0: Non-Combatant
Tier 0 is for non-combatants, can be given to civilian OC's or OC's that have been damaged and cannot fight for a prolonged amount of time. There is nothing interesting about this tier combat-wise.

If the OC can fight indirectly via its skills or tools, (tools must be included in the Standard Gear) they will not count as Tier 0 as they can, while being indirect, still fight.

Tier 1: Human
Tier 1 is a tier for grunts, who are not special, and (generally) fight in means of tools such as Rifles.

Tier 1 is generally used for soldiers.

Tier 2: Superhuman
Tier 2 is Car to Building to Street level.